/*
 * This file is part of aion-engine <aion-engine.net>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.model.gameobjects.Item;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;
import com.aionengine.gameserver.network.aion.serverpackets.SM_MEGAPHONE;
import com.aionengine.gameserver.utils.PacketSendUtility;

/**
 * @author xXMashUpXx
 * @rework Ever'
 */
public class CM_MEGAPHONE extends AionClientPacket {

	private String chatMessage;
	private int itemObjectId;
	
	public CM_MEGAPHONE(int opcode, State state, State... restStates) {
		super(opcode, state, restStates);
	}

	@Override
	protected void readImpl() {
		chatMessage = readS();
		itemObjectId = readD();
	}

	@Override
	protected void runImpl() {
		Player activePlayer = getConnection().getActivePlayer();
		Item item = activePlayer.getInventory().getItemByObjId(itemObjectId);
		if (activePlayer == null) {
			return;
		}
		
		if (item == null) {
			return;
		}
		
		PacketSendUtility.sendPacket(activePlayer, new SM_MEGAPHONE(activePlayer.getName(), chatMessage, itemObjectId));		
	}

}
